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You're welcome, it helps a lot. I was looking for some file that would do this and stumbled upon this one, which works in the quickest and most practical way possible.

Fairly new to Ren'py and super glad I found this tool before resorting to more annoying measures! I haven't been able to see the results yet, and I'm not sure if it's due to an actual issue, or if it's due to me being a noob. If everything is working right, should the report be an addendum to the "errors.txt" file that pops up after running Check Script (Lint), or should it appear somewhere else that I am not aware of?

If everything works correctly, Ren'py should generate a "lint.txt" file, not an "errors.txt" file. If possible, you can share what it says in the error file and I can help you resolve the issue!

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I swear I have some sort of curse that makes code work if I give it 10-12 hours of resting time. Found some errors, tried again, and got the lint.txt file, with the words successfully counted. Thank you for your response and also for this tool in general!

Is there a specific thing I have to do to get it to work, I leave it as is and then select Check Script (Lint) just like it says but I get this

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It's quite likely that you need to update Ren'py, since this is a newer configuration variable. 

Otherwise, you could also try removing "define config.lint_character_statistics = False" on line 33, since it's not actually needed for the counter to work.

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This seems way fricking easier than the method I've chosen for myself.

I'm glad it could be of use! Just curious, but what was your method?

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Fucking Google Drive and deleting anything that wasn't dialogue/monologue lolol

Hahaha, that was my old approach too, before I got fed up with it and decided to make this tool!

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I was doing the exact same thing! 


Thank you so much for this. I just used it and......thank you!

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Thanks for this! A feature request would be to see how many choices are in the script. (Ex. There are a total of 3 choices, with a total of 11 choice options.) <3

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That's a great idea! I'm not sure if I'll actually find a way to do that, but I can definitely try.

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Getting the amount of choices should be easy(ish) by counting the "menu:" commands. Getting the # of choice options might be a bit more difficult, but should still be possible.

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You're right, that turned out to be no issue at all.

Both the number of menus and choices should be available now. Thanks for the suggestion!