WE ARE SO BACK (0.5.14)


Hi everyone, it's been a while, but I'm so glad I managed to deliver this update just in time for the holidays! Thank you for your patience all this time!!!!!!!! 


You'll find that this update, among many other things, contains a new Foris sprite! On top of that, the upcoming Foris keychain also appears to be one of the most popular ones. So it's safe to say this is officially her month (although her birthday is in March, but shhh)!


> Preorder yours here! <

Either way, here's what's new in the actual game:

Demo Content

  • 9k new words!
  • The first proper ending of the game (and a ton of bad ones)!
  • 2 new CGs!
  • Ashor!
  • Fun for the whole family!

Patch Notes

  • 8k new words. (125,000+ in total)*
  • A new alternate sprite for Foris!
  • Added a new CG introducing Vanatris.
  • Added 2 new chibi CGs.*
  • 3 new backgrounds!*
  • Changed the expressions and animations for a certain scene.*
  • Separated content warnings and content filters.
  • Added a new "dirty jokes" filter, and toned down certain scenes.
  • Added the "Affection Tracker" to the flowchart, allowing you to filter the unseen content alert.
  • Changed the appearance of the skip and auto indicator.
  • Changed the appearance of various tooltips.
  • Made the bedroom flowers slightly easier to distinguish.
  • Restructured the flowchart. (And it will happen again.)*
  • Added new dialogue for doing a certain stupid thing twice.*
  • Consumables in Elevator Rush show how much HP and MP each sinner currently has.
  • Fixed a bug in the flowchart page view.

*Beta only

Cooler Insiders also get to look forward to an additional update next week! The new escape room didn't quite make the cut today, but I'm determined to release it before the end of the year. Here's a preview:


Thanks for playing Artificial Selection, and happy holidays!

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