A New Task (0.7.5)


Hey everyone!

We're starting off the year strong with a juicy new addition to the Artificial Selection Beta!

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This update once again centers mainly around Canori and Foris, but don't worry, the other survivors are also up to tons of crimes shenanigans!

Patch Notes

  • 9k new words. (280,000+ in total)
  • 1 new background!
  • Overhauled the warnings and disclaimers in the splash screen.
  • Added a new visual popup when a puzzle has been solved & a setting to disable them.
  • Added outlines to sprites.
  • Added a missing map location.
  • Added a warning before a certain game over.
  • Gave Absen fancier pants.
  • Further improved the visual feedback for the bedroom painting puzzle.
  • Recolored a certain someone again.
  • Slightly darkened potential map locations.
  • Removed the puzzle solver setting entirely. It is now always turned on by default.
  • Fixed dialogue logic with certain optional interactions in the bar escape room.
  • Fixed cropped text on the settings screen.
  • Fixed a bug where using the flowchart would lead to weird behavior regarding flashbacks and darkened screens.
  • Fixed a display issue with tutorial text boxes.
  • Minor fixes to properly hide the dialogue window.
  • Minor UI fix when timed choices run out.
  • Minor fix when loading a save made during a choice.

The Demo has also been updated to benefit from the more general improvements and fixes!


Happy New Year

That being said, a belated Happy New Year is in order! This is just the first of many exciting updates to come this year, and I described my full plans in the following (free & publicly available) Ko-fi post! One particular highlight is that all sprites (save for Absen's) will be redrawn this year. I hope you're looking forward to everyone's new and improved looks!

Thank you as always for coming along for this journey, and see you next month!

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