This update fixes touch events once and for all. Namely, it is now impossible to "run over" an event, no matter what computer you're using.
Use the shift key with no worries!
I'm also happy to announce that the developer of the Pink Engine (the RPG framework Deep Sea Valentine uses) is completely revamping the rendering system. Their goal is to release the next update at the end of March, and I will try my best to implement those changes as soon as they're out. This should make the game run much smoother on all computers, so please look forward to it!
I'm also pretty sure that the next update (1.4) will break the compatibility of old save files, so please plan your playthroughs accordingly. Thank you for your support and patience!
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